Speed Stars is a competitive, physics-based sprinting game where you control each leg individually. Instead of holding a run button, you alternate inputs to keep a steady cadence and build speed. The result is a unique mix of timing and technique that feels close to real sprint mechanics while still being pick-up-and-play. On PC (Steam), Speed Stars launched on December 16, 2020, with the solo developer listed as Luke Doukakis; on iOS, the game emphasizes two-finger timing and unlockable events that expand beyond the 100m.
In the full game, you’ll find classic track events like the 100m, 200m, 400m, plus the 60m, 110m hurdles and 400m hurdles—each demanding a different rhythm and posture. That variety, paired with realistic stumbles and blazing personal bests, is why Speed Stars keeps players grinding for cleaner runs and faster times.
You can play Speed Stars instantly in your browser on our site: playunmatchedego.com. Just open the page, press the start button, and you’re on the track. The browser version of Speed Stars is designed for quick sessions—ideal for practicing cadence, chasing PBs, or warming up before tackling longer distances.
Recommended setup:
Why play Speed Stars here?
Speed Stars uses extremely simple inputs—but mastering the rhythm is the real challenge.
Speed Stars looks simple, but the fast runners live by rhythm. These battle-tested ideas will help you PR:
Speed Stars is an indie sports title by Luke Doukakis, released on Steam in 2020 and later on mobile. The PC store page lists him as both developer and publisher, and the iOS listing reinforces the two-finger, timing-centric design that defines the experience. The game’s community grew from that minimal input scheme and its “easy to learn, hard to master” rhythm.
Early posts from the developer to track-and-field communities show how Speed Stars targeted sprint authenticity with a playful physics twist—stumbles and all—long before the browser versions took off.
Speed Stars makes you alternate legs manually, so rhythm matters more than button mashing. Its physics mean balance, posture, and timing directly change your speed and stability.
Yes—play Speed Stars right in your browser at playunmatchedego.com. It loads fast, works with keyboards, and lets you grind personal bests anytime.
Speed Stars was created and published by Luke Doukakis.
The core experience features 100m sprinting; the full versions add more distances (like 200m, 400m, 60m) and hurdles (110m, 400m). Availability can vary by platform/port.
Speed Stars focuses on solo runs and leaderboards—compete by posting times rather than head-to-head lobbies.
Yes. Speed Stars on iOS and Android uses two-finger tapping with the same timing-first design. If you prefer keyboard cadence, use the browser version on desktop here.
Close extra tabs, use a wired keyboard if available, and keep a consistent finger position. In Speed Stars, clean inputs are faster than frantic ones.
Absolutely. One of the best things about Speed Stars is how quickly you can jump in, run a few heats, and chase a PB. It’s perfect for study breaks or warm-ups.
We’ve optimized the in-browser experience so Speed Stars feels snappy, clean, and focused on your runs. Whether you’re learning cadence on the 100m or practicing posture for hurdles, Speed Stars on playunmatchedego.com is the easiest way to train, test, and improve. Start lacing PBs today—and when you’re ready, come back tomorrow to beat them again.
Speed Stars is a rhythm-driven sprinting game where you alternate taps or key presses to run, keep posture for balance, and chase leaderboards across classic track events. You can play Speed Stars instantly in your browser on playunmatchedego.com, with no download—just you, your cadence, and the finish line.
Play now: https://playunmatchedego.com/